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Help Pepe by controlling time to reach the end of levels that combine skill and puzzle-solving.
🎮 Role : Game & Level Designer / 3D Artist
⏳ Context : 1 Week Game Jame | Theme : Puzzle game
🧠 Team of 3 : 1 GD, 1 Artist, 1 Devs
Project goals:
• Create a game based on the theme "Puzzle Game"
• Combine puzzle gameplay with skill-based challenges
• Respect the Jam deadlines
Game Design
Core loop

The character - Pepe

Actions :
The player can manipulate golden objects in time:
- Rewind them
- Pause them
- Fast-Forward them
Blue objects can not be manipulate
Some golden objects can switch to blue
Interactions :
Speed Boost
Canon
Vertical Bumper
Stick to the glue
Bumper
Spike
Kill the player
Level Design
Objectives :
- Provide a progression that gradually introduces the game’s mechanics
- Create challenging levels
Progression :

Layout :
Final Version :
3D Assets

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