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LD LOGO.png

Beat every level without getting killed by the robots!

🎮 Role : Level Designer
⏳ Context : Originally created for a Level Design class, then expanded on my own time

This prototype, built using Unity’s “FPS Microgame” package, is composed of 8 levels with different objectives

It focuses primarily on Level Design

Project goals:

• Provide a sense of progression through gradual weapon unlocks
• Offer a steadily increasing difficulty curve
• Allow room for narrative integration within the levels
• Practice creating levels for an FPS

Game Design

Core loop

LD FPS core loop.png

Items:

Pistol

Disc Launcher

Enemies :

Turret

Shotgun

Jetpack

Drone

Level Design

Progression :

LD Hubert.png

Layout :

Final Version :

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